# Buried Games Studio > Game development studio serving Kuwait and the GCC. We design and build > mobile, PC, and multiplayer games (Unity, Unreal Engine 5), interactive > installations and IoT experiences for malls and brand activations, AR/VR > experiences, plus apps, websites, and real-time dashboards, for clients > across Kuwait, Saudi Arabia, the UAE, Qatar, Bahrain, and Oman. Bilingual > (English/Arabic) — the Arabic site lives under https://buriedgames.com/ar. Founded in 2018. Studio titles include KoutQ8 (our take on the traditional Kuwaiti card game Kout), Nabsh, Arrab, and Power of Bombs. Client work includes Up The Beat, an interactive floor game built for Q&R Media Services as the centrepiece of Heinz's "Up the Taste" retail activation in Kuwait. Legal entity: Buried Games OÜ (Estonian registry code 17564681). Estonia is the studio's registered legal home; its market and service area is Kuwait and the GCC — the studio does not target or operate in the Estonian/EU consumer market. ## Services - [Game Development Company for Kuwait & the GCC](https://buriedgames.com/services/game-development): Full-cycle game development company serving Kuwait and the GCC. We design, build and ship Unity, Unreal Engine 5, mobile and web games — Arabic-first. - [Mobile Game Development Company | iOS & Android](https://buriedgames.com/services/mobile-game-development): Mobile game development company for Kuwait and the GCC. Arabic-first iOS and Android games in Unity — prototype to App Store and Google Play launch. - [Unity Game Development Company | Kuwait & the GCC](https://buriedgames.com/services/unity-game-development): Unity game development company serving Kuwait and the GCC. Cross-platform mobile, PC and web games in Unity — Arabic-first, prototype to launch. - [Multiplayer Game Development | Real-Time Backends](https://buriedgames.com/services/multiplayer-game-development): Multiplayer game development for Kuwait and the GCC. Real-time online games with matchmaking, leaderboards and scalable backends — mobile, PC, web. - [Unreal Engine Development Company | MetaHuman](https://buriedgames.com/services/unreal-engine-development): Unreal Engine 5 development for Kuwait and the GCC. Blueprints and C++, high-fidelity rendering and realistic MetaHuman characters — Arabic-first. - [Mobile App Development Company | iOS & Android](https://buriedgames.com/services/app-development): Mobile app development company for Kuwait and the GCC. Interactive, gamified iOS and Android apps — Unity, native and web, Arabic-first with RTL. - [Web Development Company | Bilingual RTL Websites](https://buriedgames.com/services/web-development): Web development company for Kuwait and the GCC. Next.js websites, web apps and browser games — bilingual, Arabic-first, RTL-native and fast. - [Game Art Outsourcing | 2D & 3D Art & Animation](https://buriedgames.com/services/game-art-design): Game art outsourcing for Kuwait and the GCC. Concept art, 2D and 3D assets, character design, animation and game UI/UX — all crafted in-house. - [Interactive Installations & IoT | Kuwait & the GCC](https://buriedgames.com/services/interactive-installations): Interactive installations for malls, events and brand activations across Kuwait and the GCC — sensor floors, motion games and IoT-driven experiences. - [Augmented Reality (AR) Development | Kuwait & GCC](https://buriedgames.com/services/augmented-reality-development): AR development for Kuwait and the GCC. Augmented reality apps, WebAR campaigns, product visualization and AR games in Unity — Arabic-first. - [Virtual Reality (VR) Development | Meta Quest & PC](https://buriedgames.com/services/virtual-reality-development): VR development for Kuwait and the GCC. Virtual reality games, training simulations, showrooms and event VR for Meta Quest and PC VR — Unity and UE5. - [Dashboard & Admin Panel Development | Kuwait & GCC](https://buriedgames.com/services/dashboard-development): Real-time dashboards, admin panels and internal tools for businesses across Kuwait and the GCC — live data and bilingual Arabic-English interfaces. - [Arabic Game Localization | RTL-Native, Built by a Studio](https://buriedgames.com/services/arabic-game-localization): Arabic game localization by a games studio, not a translation agency — RTL-native layout, Arabic typography and cultural review, built in not bolted on. ## Working with clients in the GCC - [Game Development for Kuwait](https://buriedgames.com/game-development-kuwait): Game development company for Kuwait. Arabic-first Unity and web games rooted in Kuwaiti culture — from KoutQ8, our take on the traditional Kout card game. - [Game Development in Saudi Arabia](https://buriedgames.com/game-development-saudi-arabia): Game development company for Saudi Arabia. Arabic-first Unity and Unreal games, store and payment localisation, and remote collaboration across the Gulf. - [Game Development in the UAE](https://buriedgames.com/game-development-uae): Game development company for the UAE. Arabic and English games on Unity and Unreal for Dubai and Abu Dhabi clients, with store and payment localisation. - [Game Development for Qatar](https://buriedgames.com/game-development-qatar): Game development company for Qatar. Arabic and English Unity and Unreal games for Qatar's bilingual, esports-driven audience — built and shipped remotely. - [Game Development for Bahrain](https://buriedgames.com/game-development-bahrain): Game development company for Bahrain. Arabic-first, mobile-first Unity and web games for Bahrain's young, connected audience — built and shipped remotely. - [Game Development for Oman](https://buriedgames.com/game-development-oman): Game development company for Oman. Arabic-first, mobile-first Unity and web games for Oman's growing young audience — built and shipped remotely. ## Guides - [Game development companies for Kuwait: an honest guide](https://buriedgames.com/guides/game-development-companies-kuwait): Who actually builds games for the Kuwaiti market — which studios are established in Kuwait, which are outsourcers with a local office, and how to tell. - [Game development companies in Saudi Arabia: an honest guide](https://buriedgames.com/guides/game-development-companies-saudi-arabia): Who builds games in Saudi Arabia — the Vision 2030-backed studios, the independents, and the outsourcers, with what each is actually built for. - [Game development companies in the UAE: an honest guide](https://buriedgames.com/guides/game-development-companies-uae): Who actually builds games in the UAE — which studios were founded here, which arrived for the free zones, and which are outsourcers with a Dubai address. - [Game development companies in Qatar: an honest guide](https://buriedgames.com/guides/game-development-companies-qatar): Who actually builds games in Qatar — a genuinely small scene of local studios, what Media City Qatar changes, and when to hire elsewhere in the Gulf. - [Game development companies in Bahrain: an honest guide](https://buriedgames.com/guides/game-development-companies-bahrain): Who actually builds games in Bahrain — a small scene of boutique studios with real console and VR work, and how to judge a team of that size. - [Unity or Unreal? How we actually choose](https://buriedgames.com/guides/unity-vs-unreal): A working studio's honest comparison of Unity and Unreal Engine 5 — where each wins, what Arabic and right-to-left change, and when the answer is neither. - [What actually drives the cost of a game](https://buriedgames.com/guides/game-development-cost): Why studios will not quote a number up front, the eight things that genuinely move a game's budget, and how to write a brief that gets you a real quote. ## Case studies - [KoutQ8: taking Kuwait's favourite card game digital](https://buriedgames.com/case-studies/koutq8-digital-kout-card-game): A faithful Unity adaptation of Kout — real-time multiplayer, a genuinely capable AI partner, and a free App Store release. ## Design works Design work by Bokhari Hamid, Creative Director at Buried Games — his own pieces, shared as part of the team's portfolio. - [The Godfather of Arrab](https://buriedgames.com/design-works/arrab-godfather-character-art): A six-stage process breakdown — pencil sketch, value pass, color blockout, lighting, refinement, and the final painted portrait of Arrab's Godfather. - [UNICEF E-learning Games](https://buriedgames.com/design-works/unicef-elearning-games): Characters, letter planets, backgrounds, and a full Arabic game UI from a series of e-learning games made in collaboration with UNICEF, covering several years of school curricula. - [Salamander Board Game](https://buriedgames.com/design-works/salamander-board-game): Complete art production for the board game Salamander — creature designs, arena boards, the island world, and interface art under one unified style. - [No Water — Arabian Rogue-like](https://buriedgames.com/design-works/no-water-game-art): IP visuals for an unreleased rogue-like with a UAE-inspired fantasy world: the Oasis kingdom and Mother Palm hub, protagonist and companion creatures, the game's UI/UX, and level design. - [Baba Yaga's Witch House](https://buriedgames.com/design-works/baba-yaga-witch-house): An interior concept for the witch's hut, complete with enchanted living props — furniture with creature tails, potion bowls on bird legs, and barrels that gather food on their own. - [West African Shrine](https://buriedgames.com/design-works/west-african-shrine): A personal environment piece — a shrine with a central altar based on the Kingdom of Benin, taken from Blender blockout to final color and mood options. ## Our games - [Arrab](https://buriedgames.com/games/arrab): The ultimate social deduction experience — a premium multiplayer Mafia game with real-time gameplay, 11 unique roles, and a cinematic noir atmosphere. - [Nabsh](https://buriedgames.com/games/nabsh): Play Nabsh free in your browser — a real-time Arabic trivia game. Challenge friends across history, culture and sports, and climb the leaderboard. - [Power of Bombs](https://buriedgames.com/games/power-of-bombs): An explosive action-packed arcade game. Strategize your way through challenging levels, plant bombs, and blast your enemies to bits! - [KoutQ8](https://buriedgames.com/games/koutq8): Play Kout online free — the traditional Kuwaiti card game, rebuilt for iPhone with real-time multiplayer and an AI partner that actually bids. - [Luna Fantasy](https://buriedgames.com/games/luna-fantasy): Official website for the Luna Fantasy Discord community - a massive fantasy universe featuring 200+ characters, a strategic card game, and immersive lore. - [Gathered by the Light](https://buriedgames.com/games/gathered-by-the-light): A hand-crafted pixel-art 2D platformer about a young moth crossing a dark forest to find a mysterious light. - [Up The Beat](https://buriedgames.com/games/up-the-beat): An interactive floor game built for Q&R Media Services as the centrepiece of Heinz's "Up the Taste" activation in Kuwait: step on the right circle in time. ## Key pages - [Services overview](https://buriedgames.com/services): Everything we build — game development, interactive installations, AR/VR, apps, web, and dashboards. - [How it works](https://buriedgames.com/how-it-works): Our process from first call to launch. - [FAQ](https://buriedgames.com/faq): Common questions about scope, engagement, and process. - [About us](https://buriedgames.com/about-us): The team and the studio story. - [Contact](https://buriedgames.com/contact-us): Start a project with us. - [Book a call](https://buriedgames.com/book): Pick a slot for a free 30-minute video call — real availability, instant confirmation, no waiting on a reply. - [Press](https://buriedgames.com/press): Press kit and media resources. ## Devlogs - [Game Audio Design: How We Make a Game Sound Alive](https://buriedgames.com/devlog/devlog-game-audio-design) - [Level Design: How We Build Levels Players Want to Finish](https://buriedgames.com/devlog/devlog-level-design) - [Character Animation: Giving Game Characters Personality](https://buriedgames.com/devlog/devlog-character-animation) - [AI in Games: From Enemy Behaviour to Smarter Systems](https://buriedgames.com/devlog/devlog-ai-in-games) - [Unity vs Unreal: How We Choose a Game Engine](https://buriedgames.com/devlog/devlog-unity-vs-unreal) - [Game Release Strategy: Launching a Game in the GCC](https://buriedgames.com/devlog/devlog-game-release-strategy) - [Building an interactive floor game: what a screen cannot teach you](https://buriedgames.com/devlog/devlog-building-an-interactive-floor-game)