Design works
The Godfather of Arrab
By Bokhari Hamid · Creative Director — Buried Games
Arrab is our social-deduction game, and the Godfather is the role the whole table revolves around. Bokhari painted the character's portrait and kept every stage of the process — from the first pencil lines to the finished piece — a rare look at how a character goes from idea to presence.
At a glance
- Designed by
- Bokhari Hamid — Creative Director
- Discipline
- Character Design · Digital Painting · Concept Art
- Year
- 2026
Gallery






01
Six passes, one character
The portrait was built in layered passes: a pencil sketch to lock the pose and attitude, a sepia value pass for light and shadow, a flat color blockout, then lighting, refinement, and the final rendering with the suit's embroidery, the quilted cloak, and the smoke.
The character had to read as authority without a single word — the cane, the cigar, and the yellow quilted cloak carry the weight of the role inside the game.
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