How to Play
Stepping on any circle starts a round. The big screen then calls a flavour — "STEP ON · KICK" — in Arabic and English at once, and the player has to land on the matching circle before the next call. A correct step flashes the entire ring green and immediately calls the next flavour; a wrong step flashes it red, costs nothing but the moment, and the round keeps going — nothing ends and nothing resets, so young players never get knocked out mid-turn. When the round clock runs out, the screen shows the score in both languages and the floor settles back into its attract glow, ready for the next player. The verdict deliberately lights the whole ring rather than a single pad, so an answer reads clearly from across the mall — and from directly on top of a circle.













