How to Play
A game of Arrab runs in alternating night and day phases. At night the Mafia secretly choose a target while the Town's special roles act in the shadows — the Doctor saves, the Detective investigates, the Bodyguard protects, the Sniper takes a shot. When day breaks, survivors debate who among them is lying, accuse one another, and cast votes to eliminate a suspect. The Mafia win by reaching parity with the Town; the Town wins by uncovering and voting out every culprit; and the Neutral roles chase their own private victory conditions. Reading hesitation, defending the innocent, and timing your accusations are everything — Arrab handles the rules, timers, and night resolution automatically so the group can focus purely on the social game.
















