Design works
Salamander Board Game
By Bokhari Hamid · Creative Director — Buried Games
Salamander is a board game centered on salamander broods — eggs, hatchlings, and grown salamanders — across grass, water, and lava arenas. Bokhari delivered the complete art production: the creatures and their elemental variants, the arena boards and island world, and the game's full interface art, all under one unified visual direction.
At a glance
- Designed by
- Bokhari Hamid — Creative Director
- Discipline
- Character Design · Board Game Art · Game UI
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What the work covered
The brief was the game's entire visual layer: character design, backgrounds, maps, and user interfaces, plus every supporting visual element the project needed. The salamanders were designed as a family — eggs, hatchlings, and adults, each with grass, water, and fire variants that match the arena they live in.
One unified art direction ties it together — from the hand-painted arena boards and the island world to the event cards and menu screens — so the game reads as one world on the table.
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