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Software Solutions

Software, Built the Way We Build Games

A game is the most demanding software most people ever use: it has to answer instantly, keep many people in sync, and never confuse anyone. We bring that engineering to web apps, real-time systems, platforms and tools for clients across Kuwait and the GCC.

5
Games Shipped
8+
Years Active
2
Game Engines
4
Platforms
100%
Fully Remote

Everything we ship is software before it is a game. Nabsh is a real-time web app that runs live matches. Luna Fantasy is a content platform with hundreds of linked characters, a card system and an in-world economy. Up The Beat is a screen and a floor that must agree on every step, all day, in a shop. The skills those took are the same ones a business system needs.

So we build software beyond games, for teams that want it to feel as good as it works: web apps and platforms, systems that update in real time, companion and community platforms, mobile apps, and the dashboards that run them. Bilingual Arabic and English, right to left done properly, as standard.

What we build

Web apps & platforms

Fast, bilingual web applications on the stack behind our games and this site.

Real-time systems

Live data, live updates and many users in sync: the engineering behind multiplayer, used for business.

Companion & community platforms

The site or app around a game, a brand or a community: profiles, collections, rewards and reference content.

Mobile apps

iOS and Android apps with game-grade feel, from design to store launch.

Dashboards & internal tools

The control room behind the product, readable at a glance.

Backends & integrations

APIs, accounts, payments and third-party services behind one clean layer.

The stack

The same stack our games run on, chosen for live data and long service life.

Next.js & ReactNestJS & NodeWebSockets / Socket.IOFirebase & cloud databases
Next.js & React

Web apps and platforms, like this site and Luna Fantasy.

NestJS & Node

APIs and services built for real-time workloads.

WebSockets / Socket.IO

Updates pushed the moment they happen.

Firebase & cloud databases

Managed data and accounts, sized to the workload.

Our 5-step process

  1. 01

    Discovery

    The people who will use it, the workflow it replaces and the numbers that decide success.

  2. 02

    Prototype

    A clickable first version you use before production code is written.

  3. 03

    Build

    Working releases in sprints, against real data, never just screenshots.

  4. 04

    Test & harden

    Load, permissions, edge cases and both languages checked on real devices.

  5. 05

    Launch & iterate

    Deployment, onboarding and improvement once real use begins.

Why a GCC studio

Software for the Gulf is used in two languages, by teams and customers in this timezone.

Arabic as a first language

Interfaces designed right to left from the start, not mirrored later.

Games-grade usability

If a player can learn a game without a manual, your team can learn your tool the same way.

Same-timezone iteration

We are working when your users hit the edge case.

Software solutions FAQ

Yes. Web apps, platforms, real-time systems, mobile apps and dashboards. Our games are where the engineering was proven; the same team builds the rest.

Three habits: things respond instantly, many people stay in sync without anyone pressing refresh, and nobody needs a manual. Games fail in public when they lack any of the three, so we build them in from the start.

Yes. Luna Fantasy is one: a bilingual companion platform for a Discord community, with its characters, card game and economy in one place.

Yes: the API, the data, accounts and integrations, and the interface on top, by one team with one data model.

Message us on WhatsApp with what the software should do, and we'll set up a free consultation and come back with a clear scope.